This article is about the player's reputation with other colonies. For reputation with cats, see: Friendship and Marriage.
Reputation is a gameplay element in Cattails. It indicates a colony's trust level with the player. The player can increase reputation by giving gifts to other colonies.
Reputation[]
The player can raise colony reputation by holding an item to give to the town guard and selecting “Give (Item) to (Colony)”. Speaking to colony cats and giving gifts to them will increase reputation slightly, by about 0.4% per interaction. Reputation with an outside colony will decrease over time if they are not given gifts or visited often.
If the player moves to another colony, their existing colony's reputation will drop to 0%. If the player creates a custom colony, their previous colony's reputation will only drop to 50%. The player's home colony reputation always stays at 100%. Moving to another colony does not affect the player's friendship level with colony residents.
Entering the cheat code IAMTHESENATE will raise all colonies' reputation to 100%.
Reputation | Privilege |
---|---|
25% | Access to colony's town and cats |
50% | Access to colony's services (Doctor and Shopkeeper) and keys to main quest areas |
75% | Ability to join colony, enemy cats do not attack unless provoked |
100% | Diplomat achievement at 100% with all colonies |
Colony Gift Guide[]
Each colony has the same preferences. There are five levels of gift approval, with varying reputation increases when given to a colony.
Item | Love +5% | Like +3% | Neutral +2% | Dislike +.5% | Hate +0.1% |
---|---|---|---|---|---|
Food | Bluejay, Cardinal, Catfish | Bass, Black Hare, Dove, Mackerel, Salmon, Turtle Meat | Crow, Frog, All Mice, Rabbit, Sea Bass, All Squirrels, Toad, Trout | All Berries, Licorice Root | |
Herbs | Catnip | Lavender, Marigold, Snake Lily | Goldenseal, Valerian | ||
Bugs | Black Firefly, Blue Ladybug, Lunar Butterfly, Northern Emerald | Tropical Butterfly | Rare Insects | Uncommon Insects | Common Insects |
Misc. | Diamond, Turtle Shell | Conch, Emerald, Ruby | Sapphire | Black Rose, Gold Ore, Scallop, Single-Use Items, Topaz | Iron Ore, Rock Debris |
Dialogue[]
Each colony has the same dialogue.
- “Our colony/domain thanks you for this impressively generous gift!”
- Love
- “Our colony/domain thanks you for this great gift!”
- Like
- “This is a good gift. Our colony/domain will be very grateful.”
- Neutral
- “I suppose we can find a use for this.”
- Dislike
- “I do not see how this will be helpful, but I accept it nonetheless.”
- Hate
- “Our colony/domain cannot accept this gift!”
Gameplay Elements
Game Mechanics: Cheat codes, Currency, Customization, Death, Difficulty, Experience, Friendship and Marriage, Health, Hunger, Inventory, Reputation
World Elements: Colonies, Den, Festivals, The Forest Guardian Quest, Kittens, Mining, Pets, Seasons, Tasks, Weather